3D Spades Game UI/UX, 2D Art, Sprites & Art Direction3D Spades Game UI/UX, 2D Art, Sprites & Art Direction
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3D Spades – UI/UX Design, Sprites, Icons & Art Direction Serving as the Lead 2D Artist, UI/UX Designer, and Art Director, I was responsible for shaping the entire visual and interactive identity of the game. My role spanned from high-level creative direction down to the hands-on production of every game asset, 2D visual element, interface component, and icon.
Key Responsibilities:
Art Direction: Established the visual style and overarching theme for the 3D environment, ensuring a cohesive and premium look across all game boards, menus, and visual elements.
2D Art & Sprites: Created custom 2D art assets, card graphics, and stylized sprites designed to pop against or seamlessly complement the 3D space.
UI/UX Design: Designed intuitive, user-friendly interface layouts, navigation menus, and in-game HUDs tailored specifically for smooth player interaction and engagement.
Icon Production: Crafted custom iconography that complemented the overall aesthetic without sacrificing readability or clarity during fast-paced gameplay.
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Creatives on Contra have earned over $150M and we are just getting started