Showreel 2026 — Artist/Creative Director
(Partamas Andras Roland)
A year of cinematic AI production: product films, concept work, and visual language pushed further than most people think is possible with generative video right now.
Every frame is directed, not randomly generated — physically grounded lighting, materials, and motion, built the same way a traditional production would be planned. The tools are new. The discipline isn’t.
Open for new projects.
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Project "FRAGMENTED-CLASSICISM"
People think AI is just slop.
The problem isn't the tool.
The problem is the lack of "direction & CONTROL"
This piece was created in 2 days with no 3D workflow, no Blender, no Cinema 4D, no simulations, no traditional rendering pipeline.
Only AI generation, structured prompting, sequencing, and final assembly in DaVinci Resolve.
No post-production manipulation beyond color correction and editing.
The interesting part isn't the AI.
The interesting part is that prompting becomes a form of engineering code control.
The constraints, logic, continuity, camera language, material behavior and visual consistency must be designed upfront so the model has no room to hallucinate.
In many ways, the prompt becomes the code.
The result is a workflow that can simulate the look and presentation of a high-end CG production pipeline without actually using one.
Open to collaborations with brands, agencies and studios.
PROJECT PRESENTATION/BREAKDOWN
https://lnkd.in/dp3C5pCK
(https://lnkd.in/dp3C5pCK)SHARE THIS TO PROVE THE MISCONCEPTION ABOUT CONTROL
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Latest work — a fictional headphone brand, built entirely from written direction.
No product existed. No studio. No 3D software. I created the brand, the product, and the cinematic presentation from scratch using my AI production pipeline, finished in DaVinci Resolve.
This is what AI cinematic direction actually looks like when you treat sound as a physical force.
What do you think — could this pass as a real brand campaign?
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Adidas Ultraboost — AI Cinematic Concept Film
Project description:
Every frame of this film is AI-generated. No 3D software, no product photography, no real footage — every shot, every particle effect, every camera move created from written direction alone.
HE CONCEPT
An industrial testing rig stress-tests the Ultraboost. Particle displacement reveals the shoe's surface construction frame by frame. A robotic mechanism inserts into the footwear. The pair walks under mechanical load. No ending. No logo reveal. Just the product and the machine.
THE SIMULATION
Everything you see is generated:
— Surface particle displacement: knit fragment physics driven by directional magnetic force
— Extreme macro camera passes across the Primeknit construction
— Industrial robot testing legs: chromatic mechanical elements, logical metal reflections
— All camera movement directed through written language, not keyframed
— Soundtrack: AI-composed, synchronized to the edit's rhythm.
THE PIPELINE
Generated → Upscaled → Color graded and finished in DaVinci Resolve.
Samsung Galaxy Watch Ultra — AI Product Commercial Concept
An independent spec commercial exploring the use of AI-driven production workflows for premium product advertising.
The project focuses on cinematic product presentation, dynamic camera movement, realistic material rendering, and CGI-inspired visual effects designed to highlight the rugged aesthetic of the Galaxy Watch Ultra.
A key visual element throughout the commercial is the procedural materialization effect applied to the orange performance strap, transforming abstract particles into fully formed physical material. The effect was developed to emphasize texture, construction, and product identity while maintaining a premium commercial look.
Production Workflow
• Creative Direction
• Story Development
• Shot Design
• AI Video Generation
• Editing & Assembly
• Color Finishing in DaVinci Resolve
This project was created as a speculative commercial for portfolio purposes and is not affiliated with Samsung.