I created a six‑episode 3D animation series for UNICEF Lebanon, each approximately five minutes long. Every episode was crafted entirely by me — from character modeling, texturing, rigging, and lighting to animation, editing, and final rendering. The series teaches children values like kindness, caring, and respect through engaging storytelling and vibrant visuals.
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Created during my personal mentorship with Disney animator Stephen Dahl, this short 3D animation blends humor, character performance, and surprise storytelling.
The piece follows a young boy attempting to play basketball when his routine is interrupted by an unexpected figure — a flamboyant dancer who scolds him for being late. The boy, bewildered, asks “Who are you?” only to be met with the dramatic reply: “YOUR DANCING MASTER!” The dancer then breaks into a playful belly dance, transforming the scene into a comedic clash between discipline and spontaneity.
From a technical perspective, the animation emphasizes:
Character acting & timing: Expressive gestures and comedic timing drive the narrative.
Body mechanics: Contrasting the athletic motions of the boy with the exaggerated dance movements.
Performance-driven storytelling: Using dialogue and physicality to reveal character dynamics.
This project showcases my exploration of character-driven animation, comedic beats, and the joy of exaggeration in performance.
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This personal project was a playful 3D animation experiment featuring Daffy Duck in a comedic performance. In the scene, Daffy boldly declares: “Okay boss, a star is born, and that star is me!” while striking exaggerated poses full of his trademark energy.
The humor is heightened by the presence of Wile E. Coyote, cast as the “boss,” sitting nervously at his desk, visibly terrified by Daffy’s over-the-top theatrics. The animation blends expressive character acting with sharp timing, showcasing my ability to capture classic cartoon humor in a modern 3D environment.
This project highlights my passion for character-driven storytelling, where exaggerated personalities and humorous interactions bring the scene to life.
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playful 3D cartoon dragon zips through the cavern air, wings flapping wildly as it swoops toward a glowing egg. Its scales sparkle in vibrant colors, and its goofy grin shows it’s more mischievous than threatening. The egg radiates a magical aura, but as the dragon snatches it mid-flight, the glow reveals vine-like patterns etched across the shell — it’s a rare Bulbasaur egg. The scene bursts with energy and humor, capturing the dragon’s cheeky aerial theft and the magical twist of discovering a Pokémon treasure.
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I developed an original 3D animation project for SWOT Lebanon featuring my their own character that invented, Swotman, in a dynamic battle against Wargreymon. The project was produced entirely by me — from modeling, rigging, and animation to final rendering and editing. This piece showcases my ability to create original characters and deliver high‑quality action sequences with full end‑to‑end production.
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A stylized 3D animated monkey, designed with exaggerated cartoony features, engages in a lively dialogue with an unseen character offscreen. The emphasis is on expressive performance—broad gestures, nuanced facial animation, and dynamic timing that conveys the monkey’s personality and emotional beats. The offscreen dialogue serves as a catalyst for the monkey’s reactions, allowing the animation to showcase subtle shifts in attitude, comedic timing, and dramatic pauses. The scene highlights acting choices over spectacle, with clear silhouettes, strong poses, and rhythm in movement that make the monkey’s performance feel authentic, entertaining, and character-driven.
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For McDonald’s Lebanon, I created a vibrant 3D mapping animation featuring the beloved Minions. The project combined playful character design with dynamic projection techniques, bringing the Minions to life in a humorous and engaging fashion.
The animation was tailored to capture McDonald’s fun, family-friendly spirit, with the Minions interacting in lighthearted scenarios that entertained audiences while highlighting the brand’s joyful personality. This project showcased my ability to blend 3D character animation with large-scale visual storytelling, delivering a memorable experience for the client.
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Donatello, modeled as a stylized 3D character from Teenage Mutant Ninja Turtles, is placed in a prison setting where he delivers dialogue originally voiced in Aladdin. The offscreen presence of Jafar shapes the scene, though he is never shown—his menace is felt through Donatello’s reactions. The focus is on performance and acting: Donatello’s delivery blends the borrowed dialogue with his own personality, creating a layered interpretation. His body language conveys tension and defiance, while facial animation captures subtle shifts between humor, unease, and resilience. The prison environment heightens the stakes, making Donatello’s animated performance a showcase of expressive timing, character-driven choices, and the art of adapting dialogue across universes.
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This personal project is a fully original horror animation created from scratch, showcasing my skills in modeling, texturing, lighting, animation, editing, and final rendering. While the rigs were sourced online, all other aspects of the production were handled entirely by me. The piece highlights my ability to craft atmospheric storytelling and eerie visuals through complete 3D pipeline execution.
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This personal project is a 3D acting scene recreation inspired by Boy Meets World. I animated the emotional moment where Topanga confronts Corey after discovering he cheated on her with a girl at the lodge.
The piece, titled The Letter, focuses on expressive character performance and emotional storytelling. Through detailed facial animation, body language, and timing, I captured Topanga’s anger and heartbreak as she delivers her lines, while Corey reacts with guilt and unease.
This project highlights my ability to translate live-action drama into 3D animation, emphasizing subtle acting choices and the tension between characters. It demonstrates my focus on performance-driven animation and my passion for bringing complex emotions to life in a digital medium.
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While working at Glitch Studios in Oslo, I created a humorous 3D animation for the client Heimgard. The video showcased how modern smart house technology can protect homes in everyday situations.
The concept was brought to life through a cast of small, funny 3D characters who react when a burglary occurs. Their exaggerated antics highlight the moment the smart house system detects the intrusion and springs into action, turning a serious scenario into a lighthearted and memorable story.
This project combined character-driven comedy with technology storytelling, demonstrating how animation can make complex innovations both entertaining and easy to understand.
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A fully integrated live action commercial produced for Pelo, a cat food brand based in Saudi Arabia. A photorealistic 3D animated cat character was composited seamlessly into real footage alongside a live actor — matching lighting, reflection and movement to create a single believable scene.
Everything handled solo from start to finish:
3D cat modeling and texturing
Full character animation and rigging
Lighting match to live action footage
Table reflection compositing
Final composite and delivery in Nuke
Software pipeline: Maya, Blender and Nuke.
This project required precise technical execution and creative problem solving to blend the 3D character naturally into a real world environment. Delivered on schedule to a commercial broadcast standard.
Skills: Maya, Blender, Nuke, 3D Character Animation, VFX Compositing, Commercial Production, Lighting, Rendering!
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I produced a cinematic opener for Unreal featuring a dragon under Medusa’s control inside a mystical crystal ball. The project was handled entirely by me - from concept development, modeling, texturing, lighting, animation, editing, and final rendering with the exception of the dragon asset, which was provided by the company. This piece highlights my ability to deliver atmospheric, story‑driven animation with a full end‑to‑end production pipeline
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A cinematic CG character introduction built entirely in Maya, Blender, and Nuke.
Medusa reimagined — not as a creature, but as a goddess. She stands in a dark ceremonial chamber, clad in black and gold neon-lit armor, living serpents coiling through her hair, a third-eye sigil glowing between her brows. Her eyes ignite with blinding energy. The world around her holds its breath.
Every element was designed and executed from scratch — character modeling, armor design, rigging, animation, lighting, VFX energy effects, and final compositing. The neon pink and deep violet palette was a deliberate creative choice to bridge ancient mythology with a modern cinematic language.
This piece demonstrates full-pipeline ownership across character work, effects, and cinematic storytelling — the kind of production quality typically reserved for game cinematics and feature-level VFX.
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Epic CGI Creature Integration with Live Action
Transform reality into fantasy with cinematic CGI seamlessly merged into real footage. I specialize in creating breathtaking visual effects where original 3D characters interact with dynamic creatures and environments. One of my recent projects in Dbayeh, Lebanon, featured a dragon chasing my original 3D character along the waterfront, shot entirely with a real camera and enhanced through CGI. This service is perfect for commercials, music videos, short films, or creative campaigns that demand high-quality compositing, creature animation, and immersive storytelling. Expect professional-grade visuals that captivate audiences and elevate your brand or narrative.
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A fully integrated live action commercial produced for Pelo, a cat food brand based in Saudi Arabia. A photorealistic 3D animated cat character was composited seamlessly into real footage alongside a live actor — matching lighting, reflection and movement to create a single believable scene.
Everything handled solo from start to finish:
3D cat modeling and texturing
Full character animation and rigging
Lighting match to live action footage
Table reflection compositing
Final composite and delivery in Nuke
Software pipeline: Maya, Blender and Nuke.
This project required precise technical execution and creative problem solving to blend the 3D character naturally into a real world environment. Delivered on schedule to a commercial broadcast standard.
Skills: Maya, Blender, Nuke, 3D Character Animation, VFX Compositing, Commercial Production, Lighting, Rendering!
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High-Octane CGI Car Integration
Deliver cinematic adrenaline with cutting-edge CGI seamlessly blended into real-world footage. I specialize in creating dynamic automotive visuals where 3D cars interact with live environments for maximum impact. A recent project featured a 3D Formula car drifting in front of the Mondrian Hotel, shot with a real camera and enhanced through CGI to achieve a thrilling, photorealistic effect. This service is ideal for commercials, music videos, brand campaigns, or creative storytelling that demands high-quality compositing, vehicle animation, and immersive cinematic energy. Expect visuals that captivate audiences and elevate your brand presence.