wael gamil's Work | Contra
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wael gamil
I turn rough ideas into polished, high-craft web products.
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Cairo, Egypt
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Cairo, Egypt
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Turning an ancient wall painting into something you can move through. The Wall Remembers is an interactive experiment inspired by the Tomb of Menna (TT69) in Luxor using light, movement, depth and scroll to bring parts of the painted world back to life. Built with React + R3F. I’ve been exploring more of this space lately: websites that feel less like pages and more like places you can enter.
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I posted this chess project here a while ago when it was basically an old Blender model I’d brought into the browser. ended up going back to it again and rebuilding the whole page around it. the pieces build into the board as you scroll, it moves into Reykjavík 1972, then the last part is actually playable. https://waelgamil.com/work/low-poly-chess
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Esports Lounge 3D Environment & Cinematic
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I didn't want this to be a 3D hero with a normal website underneath it. So, I made the arena itself part of the website. Nexus Arena is a Three.js / React Three Fiber experiment around a gaming lounge. You move through 8 PS5 stations, pick a station, move into tournaments, and end up in a mock booking flow. Still a work in progress, but this is the point where it started feeling like one experience instead of 3D on one side and UI on the other. I'm looking for more interactive / creative frontend projects like this. waelgamil.com (https://waelgamil.com/?for=studio&utm_source=contra&utm_medium=organic&utm_campaign=nexus_arena)
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