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The Small Square

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Karachi, Sindh

Visitors don't read landing pages. They scan them. ⠀ So we built one where every claim has its proof right next to it. ⠀ Ledgerline is an accounts payable product we invented. The landing page is very real. ⠀ - The headline makes four promises. The dashboard under it shows each one happening: invoices matching, approvals waiting, a payment run going out. ⠀ - The duplicate guard isn't an icon and a sentence. It's the held invoice next to the one already paid. Same vendor, same amount, same number. You see exactly why it stopped. ⠀ - Approvals are shown in Slack, because that's where approvers live. Request, one tap, payment scheduled. ⠀ - The savings calculator feeds the pricing. Enter your invoice volume and each plan tells you if it fits. ⠀ - The last section doesn't promise easy setup. It shows a checklist ticking off, ending with the first invoice matched. ⠀ That's what premium design actually does. It isn't decoration. It's credibility a visitor can see before they read a word. ⠀ We design and develop landing pages like this, starting from $2,000. ⠀ The page is in the first comment. Want one for your product? Book a call from my profile. ⠀ Founders: could a visitor understand your product without reading your landing page? ⠀ #SaaS (https://www.linkedin.com/search/results/all/?keywords=%23saas&origin=HASH_TAG_FROM_FEED) #LandingPageDesign (https://www.linkedin.com/search/results/all/?keywords=%23landingpagedesign&origin=HASH_TAG_FROM_FEED) #ProductDesign (https://www.linkedin.com/search/results/all/?keywords=%23productdesign&origin=HASH_TAG_FROM_FEED)
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An interactive 3D web experience: a black monolith on a dead, purple planet that reacts to everything you do. I made it to show my design team at The Small Square what's possible when designers direct AI instead of waiting on a developer. The whole piece was designed without Figma, in about 70 prompts over a few hours with Claude, and it runs live in the browser. What I did • Creative and art direction: the world, the mood, the light • Interaction design: gravity, cursor play, the dive into the crack • Sound direction: a score, alien calls and landing thuds, all generated live in code • Built and shipped with Claude, then tuned to run smoothly on everyday laptops What you can do in it • Hover the monolith and gravity switches off • Push the floating rocks around with your cursor • Click to hold gravity, click again to drop everything • Watch the light in the cracks follow your cursor • Scroll into a crack until you see the crystals in the stone Tools: Claude, three.js, GLSL shaders, Blender, Web Audio, Vercel Live, best on a laptop with sound on: https://the-small-square-monolith.vercel.app/ Want a launch page, product reveal or brand experience people actually remember? Let's talk.
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We just finished https://ozurapay.com/ design and implementation. Most B2B homepages are built for one buyer and sold to three. Nobody decides this. It just happens, and it usually happens in favour of whoever the founder used to be. A homepage should answer three questions before the visitor does any work. Which of these people am I? What does this do for me specifically? What do I look at to know it's real? Try it on yours. Can a reseller tell in two seconds the page is for them and not for the enterprise buyer? Can a developer find an endpoint before they find a testimonial? Does the person signing the invoice see a number that means anything to them? If it's no to all three, you don't have a copy problem. You have a page designed for one reader and shipped to three. We just finished OzuraPay. Payment orchestration, sold to ISOs, enterprises and developers at once. The three cards under the hero don't describe the buyers. They show each one their own screen: a residual list, transaction volume, a 200 OK.
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Thoughts on the nuvemind design that the team cooked a while back? Still WIP.
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