Designed a web-based platform for managing VR classroom sessions in real time. Focused on improving clarity and usability by restructuring complex workflows, refining hierarchy, and creating more intuitive interaction patterns.
Key areas included lesson creation, live session control, and student monitoring, with an emphasis on reducing cognitive load during active use.
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15
Lesson library interface structured to improve scanability and quick action. Emphasizes clear hierarchy, filtering, and consistent card patterns to help teachers efficiently find and deploy lessons.
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12
Live session view designed to provide real-time visibility into student activity and progress. Emphasizes clear hierarchy and status indicators to highlight who needs attention, enabling quick decisions and intervention during active sessions.
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10
Headset management interface designed to present system status, connectivity, and key actions with clear hierarchy and grouping. Structured to support quick scanning and decision-making during live classroom sessions.