Tanmay
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Tanmay Shekhar

I design high-converting Framer websites with interactive 3D

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The final hero image render.
Like I talked about yesterday, this is the final render that I got at the end of my workflow.
I wanted the image to be simple but evocative. Something that gave a sense of movement and stillness at the same time. A lone figure being rushed by a swarm...
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One image. 60+ models. Hours of iteration.
Started in Daz with 11 rigs, exported everything to Cinema 4D, and kept cloning and refining until the scene matched the vision.
The image below shows how much the scene exploded in complexity before I hit render.
The standalone final...
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A small animation, a surprising amount of problem-solving.
This microsite started with a simple idea: create a fire-like logo animation. I built it entirely in Spline, aiming for something subtle and atmospheric.
What I thought would be a quick exploration ended up involving a lot...
Not sure I should be sharing this one but here we go.
I didn't post last week since I realized something: work has been coming my way, but it's rarely the kind of work I actually want to do. The kind of work I'd do as much for others as I would for myself.
And if I can't do this...
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It's been a few days since I posted because I've been a bit preoccupied with client projects and wrapping up a few personal projects.
In the meanwhile, here's my first time trying MagicPath. Took a feature card from an old Framer project and converted it into this more...