Sanman Bayani's Work | ContraWork by Sanman Bayani
Sanman Bayani

Sanman Bayani

Product Designer, AI Storyteller

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"Spacewalk" A Spatial Interaction Prototype Built using Figma Make. As digital experiences evolve beyond flat screens, interaction design must adapt to spatial environments. Spacewalk explores how traditional UI logic transforms inside a 3D universe. What you can experience: • A fully interactive 3D space simulation • Spatial interaction mechanics in real time • Create and customise your planets within the universe • Transition between parallel multiverses • VR-enabled gesture-based interaction Experience it here: https://spacewalk.figma.site Social Links: LinkedIn (https://www.linkedin.com/posts/sanmanbayani_figmamakeathon-activity-7434150324644495360-px0O?utm_source=share&utm_medium=member_desktop&rcm=ACoAAB9kGLcBG8RWcisJzbvsx_kzpLUFLHx68cA), Figma Community (https://www.figma.com/community/file/1610548366256539528/spacewalk)
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Here’s a sneak peek into my @Figma Makeathon entry. After 6 days, 500+ prompts, and countless iterations, I finally shaped the vision I had in mind “Spacewalk”. We all know the future is moving toward Spatial and AR-driven experiences. Very soon, designing won’t be limited to flat screens. We’ll be crafting interactions inside 3D environments. Spacewalk explores exactly that. I’ve created an interactive element called “Neuron” that shifts between being a playable character and the on-screen cursor. Still refining the interactions before the deadline hits. Will be sharing the working link soon. Stay tuned. @Contra HQ @Figma
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