Rohan Parmar's Work | ContraWork by Rohan Parmar
Rohan Parmar

Rohan Parmar

Unreal Engine developer and 3D artist specializing in real-t

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Sharing a cinematic story trailer created entirely in Blender as part of my portfolio work. This trailer is based on my original mystery story What the Forest Cries (published on Royal Road) and was developed to showcase my 3D environment creation, lighting, camera animation, and cinematic storytelling skills. The focus was on building atmosphere and visual narrative through composition and movement. Background music used is free, copyright-safe music. 📖 Story link: https://lnkd.in/duaSV2Cd (https://lnkd.in/duaSV2Cd)🎬 What this project demonstrates: • Environment art and scene composition in Blender • Lighting for mood and atmosphere • Camera animation and cinematic framing • Visual storytelling for narrative content Feedback is welcome.
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Cover image for A sci-fi space scene created in Blender featuring a futurist...
A sci-fi space scene created in Blender featuring a futuristic combat spacecraft approaching Earth. Focused on hard-surface modeling, emissive lighting, and cinematic composition.
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Cover image for Imagine grabbing a coffee in space ☕🌌 I created this sci-fi...
Imagine grabbing a coffee in space ☕🌌 I created this sci-fi café scene in Blender — experimenting with lighting and atmosphere. Would you sit here for a break between galaxies? 🚀
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