This is a 3D photorealistic render of a telescope I modeled from scratch using Blender.focused on creating accurate hard surface modeling with multiple components (tripod legs, optical tube, focus knobs, viewfinder) to achieve a realistic mechanical look.The materials include brushed metal for the tube body, dark matte finish for the tripod, reflective metal for the knobs, and semi-transparent glass with blue coating for the lens to simulate real optical glass.The lighting setup uses a point light+HDRI to highlight the metallic edges and surface details.
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This is a 3D photorealistic render of a luxury ring I designed and modeled from scratch using Blender.I focused on realistic metal materials (gold/platinum finish) with accurate reflections, plus a gemstone with proper light refraction to make it look ready for a jewelry catalog.The lighting setup uses HDRI lighting system to highlight the ring's details and create soft, professional shadows.This project demonstrates my skills in:3D modeling (Blender)Realistic material creationProduct visualization for e-commerce / luxury goodsSoftware used: Blender 3D + Cycles render engine.
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This is a 3D photorealistic render of a luxury perfume I designed and modeled from scratch using I focused on creating realistic glass material with proper reflectivity and refraction, plus a translucent liquid inside (light gold/amber color) with light absorption properties to simulate real perfume. The lighting setup uses a sky texture (to make the glass edges pop) and soft fill lights to highlight the bottle's shape and reflections without harsh glare.This project demonstrates my skills in:3D modeling (Blender)Realistic material creationProduct visualization for e-commerce / luxury goodsSoftware used: Blender 3D + Cycles render engine.
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This is a 3D photorealistic render of a luxury perfume I designed and modeled from scratch using Blender.I focused on realistic metal materials with accurate reflections, plus a gemstone with proper light refractionThe lighting setup uses a three-point lighting system to highlight the ring's details and create soft, professional shadows.This project demonstrates my skills in:3D modeling (Blender)Software used: Blender 3D + Cycles render engine.
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This is a 3D photorealistic render of a musement park I designed and modeled from scratch using Blender.I focused on realistic metal materials with accurate reflections, plus a gemstone with proper light refraction The lighting setup uses a sky texture lighting system to highlight the details and create soft, professional shadows.
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This is a 3D photorealistic render of a luxury perfume I designed and modeled from scratch using Blender.I focused on realistic metal materials (gold/platinum finish) with accurate reflections, plus a gemstone with proper light refraction The lighting setup uses a three-point lighting system to highlight the ring's details and create soft, professional shadows.This project demonstrates my skills in:3D modeling (Blender)Realistic material creationProduct visualization for e-commerce / luxury goodsSoftware used: Blender 3D + Cycles render engine.