Cnd Krsn's Work | ContraWork by Cnd Krsn
Cnd Krsn

Cnd Krsn

Creating custom LoRA models and intuitive Applications

New to Contra

Cnd is building their profile!

Autonomous Detective Storytelling Engine Submission for the #Melius Challenge. The idea was to build an automated storytelling engine natively inside Melius Canvas that orchestrates narrative generation and multi-model media pipelines in one connected system. How it works: Narrative Orchestration: Gemini dynamically structures a 3-scene mystery — defining the suspects, plot twists, and clues. Different story every run. Multi-Model Pipeline: The master script automatically feeds data downstream into specialized image (GPT) and video (LTX Video) nodes. Synced Narration & Visuals: ElevenLabs generates the voiceover first, which then becomes the timing reference for the visual pipeline. Fully modular — swap the LLM or video model anytime, and the pipeline adapts automatically. Overall the first experience using Melius was fairly smooth, especially for building multi-node pipelines like this. The canvas is intuitive and the node connections are easy to understand. https://x.com/decodexai/status/2056985544048148842?s=20
1
2
192
PixelWave is a browser-based audio visualizer that turns any MP3 or WAV into real-time pixel animations. It includes 4 visualization modes, 4 color themes, a curated tape library, and a beat-sync game where the audio waveform becomes playable terrain. Built with vanilla HTML/CSS/JS and the Web Audio API. No server, no uploads — everything runs locally in the browser. How I Used Stitch I brought my concept into Stitch using "Start from existing design." Stitch streamed the generation of all screens directly to the canvas as separate editable frames. I used in-place AI edits to refine screens where the canvas reset mid-generation. Those screens defined the visual direction and component structure of the full build, deployed to Netlify. The "Start from existing design" feature was the most useful part — importing my HTML file and getting 5 separate editable frames immediately saved a lot of time. The main friction I encountered was with undo/redo: when I tried to undo a change on one frame, it reverted all frames back to an earlier state, not just the specific edit. This made iterating carefully on individual screens less predictable. Overall Stitch significantly sped up going from concept to structured screens. Live Demo https://pixelwave-demo.netlify.app/
2
169