Designing a kiosk is different from designing for a phone or desktop.
I recently worked on a tablet kiosk interface for visitor management, and one thing I considered was where the terminal would be used.
It could be placed near a window, under strong lighting, or in a location where light flare reflects off the screen.
So, the interface needed to remain clear and easy to use beyond the ideal conditions of a design file.
I consciously designed around this by using:
Large buttons to make interactions easier and improve accessibility.
High-contrast colours to maintain readability when glare or light reflections affect the screen.
Clear visual hierarchy so visitors can quickly understand what to do.
Generous spacing and touch targets to reduce accidental taps.
Simple and direct interactions so visitors can complete tasks without assistance.
Below is some interaction: location safety and security onboarding UI for the system.
0 likes · 2 views · Oct 2, 2026
Designing a kiosk is different from designing for a phone or desktop. I recently worked on a tablet kiosk interface for visitor management, and one thing I c...