I created these ultra-realistic 3D glasses as an experiment in Spline's modeling and material capabilities. Built mainly in Spline, the glasses feature intricate frame and lens details designed to look lifelike. For added realism, I used Blender to model fine textures, bringing them into Spline as OBJ files to make every detail pop. The result is a striking, immersive 3D piece that shows what’s possible with precision and creativity in Spline.