MathCity turns math practice into a progression-based game where learning directly builds something visible. Instead of completing disconnected exercises, children solve problems, earn in-game currency, and use it to build and develop their own city.
Competitions, progress sharing, and collectible avatars add social motivation and personalization, giving children more reasons to return and continue learning.
My role: I designed the product experience and interface, shaping the core game loop that connects learning, rewards, progression, and social motivation.