2D Puzzle Game for Mobile

Anuja Kalhara

Game Developer
Web Developer
UI Designer
Inkscape
Unity
Visual Studio Code
Watch on YouTube
The goal of "Spellline" was to publish to the Google Play Store so I can study the ins and outs of the Play Store requirements.
But creating a puzzle game isn't just about coding. Spellline was a great opportunity to learn puzzle design. I drew my puzzle design on paper before creating it in the game. I made the solution to the puzzle first and added more pitfalls for the player to fall into making the puzzles more interesting.
The most challenging part was creating the art. I used images and DoTween for animations to make the game visually appealing.
It was an inspiring project.
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