Built with Rive

Dynamic Confetti Rive Animation

Riven D

I was tasked with creating a dynamic Confetti animation that changed with every burst, had option to change the confetti particles and also the strength and type of the burst. It may seem like a simple task but because Rive does not have a Physics simulation engine yet, I had to keyframe every particle of the burst.
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Posted Nov 20, 2024

Designed a dynamic confetti system that allowed custom particle and a range of blast types and burst positions.

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