Interactive Web Visuals: Live Fluid, Particles and Real-Time 3D by Supreme DreamInteractive Web Visuals: Live Fluid, Particles and Real-Time 3D by Supreme Dream

Interactive Web Visuals: Live Fluid, Particles and Real-Time 3D

Supreme Dream

Supreme Dream

Most websites play a looping video and call it motion. These run live in the browser, react to the visitor's hand, and load no video at all. They are studio R&D from the GiveMePrompts Lab, built so a client can see what a hero section, launch page or event screen could feel like.

Fluid ink

A real fluid simulation in a browser tab. Click to drop ink, drag to stir, and the colors curl and blend instead of turning grey. Swap the palette for your brand colors and it is a launch hero or a product reveal without a shoot.
Ink filaments that stay thin
Ink filaments that stay thin

Particle Lab

One engine, 26,000 particles, eleven behaviors. It can be a galaxy, a flock, a gravity well under your cursor, or your logo, and it morphs between them while you watch.
Particle Lab
Particle Lab
A vortex system
A vortex system
The wordmark built from particles
The wordmark built from particles

Real-time 3D with no model files

Deep Field is 40,000 stars you can fly through, each colored by its real temperature. Raymarch Forge is liquid metal with no mesh and no textures, every surface drawn per pixel.
Deep Field
Deep Field
Warp
Warp
Raymarch Forge
Raymarch Forge

What a client gets

A hero moment that belongs to your brand: your mark built from particles, liquid in your colors, or a world visitors can explore. It ships as plain web code, scales itself down on slower phones, and starts paused for visitors who prefer reduced motion.
Try them live (they run on a phone too): https://givemeprompts.com/lab/
Want a site people play with before they read it? admin@givemeprompts.com
Like this project

Posted Oct 23, 2026

Hero sections that move live in the browser: a GPU ink simulation, an 11-mode particle engine and a starfield you fly through. No video files.