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CoachMate – Big Bash League Schools Challenge

Brynjar

Brynjar Palsson

Project: CoachMate - Big Bash League Schools Challenge

Overview

For CoachMate, I worked on bringing their Big Bash League Schools Challenge characters to life. The challenge featured 14 different characters, where the users could get different accessories to their character. The original setup required a separate rig for every single one of them, meaning that each character had it's own rig, with it's own set of accessories.
Example of various backgrounds used

The Challenge

Maintaining and updating 14 individual rigs can quickly become time-consuming and inefficient. This also resulted in a heavy overall file size, which made the project harder to run smoothly.

My Contribution

I streamlined their entire rigging workflow by consolidating everything into one unified rig that all characters could share. Instead of building and maintaining 14 separate systems, the team now had one clean setup that could drive every character variation.
Examples of couple of the characters available, all using the same rig.
The accessories are only created once, connected to the rig, so it automatically works on all of the characters.

Impact

Faster iteration: Accessories only needed to be added once instead of per character.
Easier maintenance: One rig to adjust, fix, and update, not fourteen.
Huge performance improvement: The project file size was reduced from ~30 MB down to just 5 MB, making it significantly more lightweight and easier to run.

Result

CoachMate now has a scalable, more efficient animation system that supports all their characters without the previous overhead, helping them deliver the Schools Challenge experience more smoothly.
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Posted Dec 2, 2025

Streamlined CoachMate’s 14 Big Bash League characters into one rig, faster updates, easier accessories, and a file size drop from 30MB to 5MB.

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CoachMate