WashMate is a UX sketching project focused on creating a simple and user-friendly laundry service experience. The project explores the early stages of the UX design process, from understanding the user journey to developing initial sketches and screen ideas.
I used Figma to create the sketches, explore different layouts, and organize the overall user flow. The project helped me practice UX thinking, information architecture, user flows, wireframing, and visual organization.
Tools: Figma
Skills: UX Research • User Flow • Sitemap • Sketching • Wireframing • Information Architecture
This was one of my first hands-on UX projects and helped me understand how ideas can be translated into structured digital experiences.
2nd case study
A 4-slide presentation design created in Figma as part of my design learning journey. The project focuses on clean layouts, typography, visual hierarchy, color combinations, icons, and consistent spacing.
I recreated the reference structure while adding my own visual choices and content to improve my Figma skills and presentation design workflow.