Most gaming studios spend months on wireframes before they touch code. We went straight into Framer.
Here's the thing - when you're building provable onchain games powered by Starknet, you can't afford to move slowly. The space evolves daily, and your design needs to keep up.
The Challenge
Realm of Ra came to me with a vision: create a gaming platform that bridges web2 and web3 without the usual crypto complexity. They needed a site that would excite traditional gamers while showcasing serious blockchain tech. And they needed it fast.
The Build
No lengthy discovery phase. No endless mood boards. Just straight into building.
The hero section leads with "Building Provable Onchain Games" because that's exactly what sets them apart. Below that, clean CTAs for Community and Join Waitlist - because in gaming, community is everything.
The game showcase uses bold visuals and "Coming Soon" messaging that builds anticipation without overpromising. Each game tile tells a story through design - Mancala Game's warm oranges, Shifter's mysterious purples.
The Team Section
Instead of boring headshots, we went with custom avatars that reflect their gaming DNA. "Passionate. Proactive. Expert." - three words that capture who they are without the usual corporate fluff.
The Result
A site that feels like the future of gaming, not another crypto project trying too hard. Clean, fast-loading, and conversion-focused. The kind of design that makes investors and players equally excited.
If you're building something that bridges traditional and blockchain worlds, you need design that speaks both languages fluently.