Game-Ready The Rock Likeness

Dani Marti

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Game Designer

Game Developer

3D Modeler

Adobe Substance 3D Painter

Blender

Unreal Engine

I created a likeness character based on The Rock as Black Adam. This game-ready character is optimized for use in Unreal Engine, with a model under 80K polygons.
Sculpted and modeled in Blender, the clothing was created in Marvelous Designer and textured in Substance Painter.
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Posted Aug 3, 2024

I created a likeness character based on The Rock as Black Adam. This game-ready character is optimized for use in Unreal Engine.

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Game Designer

Game Developer

3D Modeler

Adobe Substance 3D Painter

Blender

Unreal Engine

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