Game-Ready The Rock Likeness

Dani Marti

Game Designer
Game Developer
3D Modeler
Adobe Substance 3D Painter
Blender
Unreal Engine
I created a likeness character based on The Rock as Black Adam. This game-ready character is optimized for use in Unreal Engine, with a model under 80K polygons.
Sculpted and modeled in Blender, the clothing was created in Marvelous Designer and textured in Substance Painter.
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