My goal was to create a modern urban samurai, inspired by the world of Dragon Ball and the art of Akira Toriyama.
Designed and modeled unique characters for an RPG, focusing on distinct features and detailed textures to bring each character to life.
I created a likeness character based on The Rock as Black Adam. This game-ready character is optimized for use in Unreal Engine.
The character was created in Blender, textured in Substance Painter and rendered in Marmoset Toolbag.
I was commissioned to create this pistol for an indie game. It features 10K faces and 4K textures, all packed into a single material.
Created highly detailed and textured 3D Character inspired by Balinese culture, this is my personal interpretation of Hanuman.
A game-ready character inspired by Hindu mythology. Sculpted and modeled in Blender, clothing designed in Marvelous Designer and textured in Substance Painter.