Riyadh Landscape Reconstruction | Unreal Engine V

Juan Martín Caranza

This was a vegetation environment reconstruction project based on a real site in Riyadh. The idea was to bring the landscape back to life — with dense greenery, rocks, water features, and a traditional structure integrated into the scene. I built everything in Unreal Engine and focused a lot on atmosphere and lighting to give it that cinematic feel.
The challenge was balancing realism with a bit of stylization to make it visually engaging without losing the essence of the place. I wanted it to feel calm, immersive, and a little bit magical — like a space you'd want to walk into. Everything’s animated and optimized for real-time, and it ended up being a pretty beautiful piece of work.
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Posted Feb 4, 2024

Reconstructed a lush, cinematic environment based on a real Riyadh location. Full 3D vegetation, lighting, and animation done in Unreal Engine V.

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