Texture & Surface Creation

Armani Gentles-Williams

3D Designer
3D Renderer
3D Modeler
Adobe Substance
Blender
Unreal Engine
Textures created for an animated short film being directed by a start up animation studio and a render of a trimsheet texture used to get hyper realistic results on extremely low-poly models to save on poly count, texture samples and present a modular solution to texturing.
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