Designed a mobile Blackjack training app UI focused on gamified learning. Handled the full UI/UX design cycle in Figma, from wireframes to high-fidelity prototypes. Built a clear, engaging user flow, with intuitive controls and feedback logic. Used contrast, typography, and microinteractions to keep users engaged. Delivered custom icons, card illustrations, and UI states for all gameplay scenarios. Focused on mobile responsiveness, dark mode UI, and accessible navigation for all screen sizes