Isometric 2.5D Game Engine Prototype Written in Python

Benji Asperheim

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Game Designer

Game Developer

Prototyper

This project is an Isometric 2.5D game engine prototype developed using Python and Pygame. It features a game engine designed to offer a gameplay experience reminiscent of Minecraft, focusing on an isometric perspective with the potential for engaging gameplay mechanics. I designed and created all game assets to provide a cohesive and immersive environment.

Key Features

Isometric Perspective:

Utilizes a 2.5D isometric view to provide a unique, three-dimensional look while maintaining a 2D gameplay experience.

Custom Game Engine:

Built from scratch using Python and Pygame, demonstrating the flexibility and power of these tools for game development.

Game Assets:

Designed and created all assets including textures, sprites, and tiles, ensuring a consistent visual style and high-quality graphics.

Technical Details

Programming Language:

Python: Chosen for its simplicity and ease of use in rapid development.

Game Library:

Pygame: Utilized for handling graphics, input, and game loop management.

Asset Creation:

Custom Design: All visual assets were created manually to match the game's aesthetic and enhance the overall experience.
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Posted Aug 4, 2024

This project is an Isometric 2.5D game engine prototype developed using Python and Pygame.

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Game Designer

Game Developer

Prototyper

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