Unity Tech Lead

Omar AbdElmoneam

Game Developer
3D Modeler
C#
Unity
WebGL

I was responsible and managing team of 3 people

Ensuring development match industrial standard

Reviewing code and art integration

Mentoring team

Architecting variant systems in the game

Developing custom editors to integrate different levels with few clicks

Responsible about project management and sprint planning

Cleaning UP 3D Levels and prepare them as Game Ready assets

Lighting Up different levels with improved visuals

Due to highly strick NDA, there is nothing I could share public yet

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