Unity Tech Lead

Omar AbdElmoneam

Game Developer
3D Modeler
C#
Unity
WebGL
I was responsible and managing team of 3 people
Ensuring development match industrial standard
Reviewing code and art integration
Mentoring team
Architecting variant systems in the game
Developing custom editors to integrate different levels with few clicks
Responsible about project management and sprint planning
Cleaning UP 3D Levels and prepare them as Game Ready assets
Lighting Up different levels with improved visuals
Due to highly strick NDA, there is nothing I could share public yet
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