Team Software Engineering Capstone: Uno AnyWhere

RoJon Barnett

Data Scientist
Software Engineer
Java
MySQL
SQL
26 class virtual uno game collaboratively developed using java and mySQL -Performed each method within the Software Development Life Cycle -Planned implementation by developing functional requirements, use-case diagram, class diagram, and excel task Gantt chart for the uno game -Analyzed design by corroborating our decisions with each other bi-daily and our professor bi-weekly -Implemented the game by designing the graphical user interfaces and corresponding methods for the create account, login, and game windows in Java. Automatically stored each username and password in an SQL database using the mySQL connector library in Java. Allowed for up to 3 users to play together on different laptops with Java's OCSF server. -Tested the program with JUnit test cases and Eclipse's Debug Perspective -Deployed by explaining the program to our professor with Powerpoint We ran the program for him and played 3-player game of Uno. *Obtained a perfect score
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