Built a complete 3D product visualization for "Malice," a fictional bottle/spirits concept. The project covered the full pipeline: modeling the bottle geometry in Blender, texturing the label and materials in Substance Painter, and lighting the final scene for a clean, commercial look.
The aim was to demonstrate packaging visualization skills that translate directly to real product shoots and e-commerce renders.
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Posted Feb 21, 2026
3D product visualization for a fictional spirits brand, featuring detailed bottle modeling, custom label design, and studio-lit rendering.