A set of 3D game-ready assets built from scratch. Each prop was modeled in Blender with clean topology for game engines, then textured in Substance Painter with hand-painted and PBR materials.
The collection showcases versatility across different asset types, from small props to environment pieces. All assets are optimized for both real-time rendering and offline beauty shots.
Like this project
Posted Jan 6, 2026
A collection of stylized 3D game assets, modeled in Blender and textured in Substance Painter, ready for real-time or rendered use.