From product design and user research to motion and hiring, I undertook a diverse array of design tasks, ensuring the team consistently progressed, regardless of the design challenges presented.
Polywork Profile
As the first design hire at Polywork, I played a role in designing a consumer product that resonated with its community. I worked closely with Peter, the CEO, to collaborate with everything design.
The Product
While designing Polywork, we often split into two areas: the Single Player area, focused on representation, and the Multi-player area, concentrated on collaboration.
Polywork profile evolution (Single Player)
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Posted Jan 9, 2025
From product design and user research to motion design, I undertook a diverse array of design tasks, ensuring the team consistently progressed.