RED LINE RUSH by Mitchell ArgamasillaRED LINE RUSH by Mitchell Argamasilla

RED LINE RUSH

Mitchell Argamasilla

Mitchell Argamasilla

RED LINE RUSH
A Chicago transit-inspired game that turns familiar stations into a playful digital experience.
The challenge was to give players a reason to return, rather than build a one-off demo. I built a station-based game with persistent player identities, daily challenges, and leaderboards.
The result combines product design, interactive development, and a working backend for player standings. The public browser version is linked below; no App Store release is claimed.
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Posted Oct 9, 2026

Developed a Chicago transit-inspired game with player identities and leaderboards.