Petma

Ashneet Kaur

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UX Designer

UI Designer

Figma

Recreated Figma’s official tutorial project to gain hands-on experience with Figma’s core features, including layout grids, auto-layouts, and interactive prototyping. This project was designed to enhance my understanding of the platform's updated interface and design workflows, while producing a polished, professional-quality prototype. The process involved three key phases: 1. Learning the Fundamentals: I started by exploring layout grids, focusing on how they help structure designs effectively. I also practiced using auto-layouts to create flexible, responsive components that could adjust seamlessly to different screen sizes. 2. Recreation: I followed the tutorial’s step-by-step guide to replicate the design. This phase required careful attention to detail, ensuring I applied Figma's design principles accurately and with precision. 3. Prototyping: I created interactive prototypes by linking different elements within the design. Afterward, I tested various transitions and interactions, refining the flow and usability to ensure a smooth user experience. Through this exercise, I improved my proficiency in Figma and gained a deeper understanding of the design process. The outcome was a well-executed prototype that not only demonstrated my ability to use Figma’s core features but also helped me build skills in responsive design and interactive prototyping.
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Posted Jan 7, 2025

I recreated Figma's tutorial project to practice fundamentals, auto-layouts and prototyping, improving my skills and creating a polished, interactive prototype.

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UX Designer

UI Designer

Figma