While
@miki 's animation and score provided a driving rhythmic framework, I saw an opportunity to bridge the gap between the audio and the visual by injecting a layer of organic, tactile texture. I focused on syncing wet, bubbly transients with the geometric expansions and connections, transforming abstract shapes into something that feels viscous and alive. By carefully mixing these liquid foley elements to act as a percussive extension of the existing soundtrack, I was able to give the motion a physical weight without cluttering the mix, demonstrating how nuanced sound design can turn a flat animation into a cohesive, immersive sensory experience.
Here's the original:
https://on.contra.com/JcLFjF