-- INFO
"Variable Density Controller"
(Proof of concept)
A single slider is used to control multiple aesthetic qualities in a realtime scene. The slider affects:
> UI density
> Particle effect density
> Lighting temperature
> Music fidelity (HiDef Stereo -> Bitcrushed Mono)
-- TAGS
( #unity | #gameDevelopment | #prototype | #creativeTechnology )
-- AUDIO
Original composition