Alexandria: The Silent Storm | Cinematic AI Horror Teaser
In this project, I challenged myself to transform a real, familiar location—Alexandria, Egypt—into an immersive, hyper-realistic horror game environment. The goal was to demonstrate how AI-driven workflows can be combined with traditional cinematic techniques to build a compelling narrative in under 40 seconds.
The Challenge
Atmosphere Construction: Creating a desolate, mysterious winter atmosphere using a mix of drone and POV shots.
Cohesive Storytelling: Building an escalating sense of tension that leads to a "Don't Breathe" moment.
Hyper-Realism: Ensuring the visual quality matches the standard of modern game engines like Unreal Engine 5.
Tools Used
Google AI Suite: Gemini, Veo3, and Nanno Banna for asset generation.
CapCut for final assembly, pacing, and intertitles.
Alexandria: The Silent Storm | Cinematic AI Horror Teaser
In this project, I challenged myself to transform a real, familiar location—Alexandria, Egypt—into ...