Pick a car. Hit the by Matt JedrzejewskiPick a car. Hit the by Matt Jedrzejewski
Built with Rive

Pick a car. Hit the

Matt Jedrzejewski

Matt Jedrzejewski

Pick a car. Hit the handbrake. Turn the horde into combo points. šŸš—šŸ’Ø
Play free: www.animattor.co/zombie-drift (live leaderboard, beat me!) Desktop (keyboard or gamepad), mobile (gyroscope).
šŸ† Top 3 on October 18 get 1 year of Rive Cadet from me. Post a screenshot in comment of your score on X, LinkedIn or here and tag me and Rive.
šŸš™ Real drift physics. Every car handles differently and is fun in its own way šŸ”“ Monster truck unlocks once you pass 500,000 points šŸ’Ø Drifting to stack combos šŸ›ž Ramps with slowmo its something, fix your car in repair garage
I started building it right before the weekend. By Sunday I was already beating my own high scores.
Built in Rive with the Rive CLI and Claude. Zombies are animated vectors, the cars are custom vector designs, and the HUD runs on data binding [+ GPU Canvas / Luau]. The whole game is just 2.37 MB.
Drop your score below šŸ‘‡ Got feedback or something's not working? Let me know.
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Posted Oct 14, 2026

Pick a car. Hit the handbrake. Turn the horde into combo points. šŸš—šŸ’Ø Play free: www.animattor.co/zombie-drift (http://www.animattor.co/zombie-drift) (live l...