Full 3D interior visualization of a modern cafe space, modeled and rendered end-to-end in Blender.
Scope covered the complete production pipeline: architectural blockout, custom furniture modeling (tables, armchairs, glass partition system), material development for wood, fabric, glass, and painted surfaces, HDRI-based environment lighting with interior practical lights, and full compositing for final color grade.
Key focus areas:
— Hard-surface and organic modeling for furniture with accurate proportions and detailing
— Procedural and PBR material setup for wood grain, upholstery, and architectural glass
— Balanced interior/exterior lighting using HDRI environments combined with practical light sources
— Exterior environment integration (city backdrop visible through glazing) for added depth and realism
— Render optimization and denoising in Cycles
— Compositor-based post-processing: color grading, glare, and exposure balancing for a photographic finish
Tools: Blender (Cycles), Compositor
Open to interior visualization, product rendering, and architectural CGI projects.
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Posted Jun 24, 2026
Full 3D interior visualization of a modern cafe space, modeled and rendered end-to-end in Blender.
Scope covered the complete production pipeline: architectu...