Japanese Gates

Mike Kaplunow

Game Developer
3D Renderer
3D Modeler
Adobe Substance
Blender
Zbrush
TASK:
Create Japanese gates using the AAA game assets creation pipeline. Add some plants.
TIME:
3 days
DETAILS:
Have created two atlases, one for textures and one for decals. Used mirroring UVs to increase texel density, and decals to optimize textures and improve the art of the game asset.
SOFTWARE:
Blender, Substance Painter, Photoshop, Marmoset Toolbag
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