TrekSphere Travel Platform Design

Femi Jimoh

TrekSphere

Where Airbnb meets Expedia for multi-stop travel.

Curated itineraries, seamless bookings, and real local insights — all in one app.
For my self-initiated UX case study, I led the design of TrekSphere, a travel platform that helps users discover and book multi-destination journeys curated by locals and fellow travelers. The focus was on reducing the complexity of planning trips involving multiple cities, transportation types, and accommodations, while enhancing trust and inspiration in the travel process.
Role - Product Designer
Timeline - Jan ‘22 - Apr ‘22
Team - Solo Designer
Defining the Problem & Research Phase
Planning multi-stop trips can be stressful and disjointed. I noticed there wasn’t a dedicated tool that made it easy to discover, customize, and book multi-destination travel in one place especially with trusted reviews and traveler-sourced itineraries. At the same time, experienced travelers and locals have valuable insights, but no clear way to share or monetize that knowledge.
To better understand the problem, I started with a few assumptions and set out to validate them through user research. I spoke with frequent travelers, solo planners, and people who often rely on travel agencies. Each session lasted around 30 minutes: 20 minutes of open conversation and 10 minutes walking through early wireframes and ideas. These conversations gave me clarity on what users really needed tools for trust, transparency in pricing, and a smoother way to plan trips that span multiple destinations.

Understanding the Current Journey

After conducting interviews, I mapped out how users currently plan and book multi-stop trips without Treksphere. This helped me uncover key frustrations and opportunities to improve their experience:
Booking is time-consuming: Users often juggle multiple tabs and platforms to build a full itinerary, which takes a lot of time and effort.
Unpredictable pricing: Trip costs can fluctuate wildly depending on where and how they book, making it hard to plan or commit.
Lack of ongoing support: Many users feel stranded once the trip begins—there’s often no help available if something goes wrong mid-journey.
These insights gave me direction on what Treksphere needed to solve: simplify booking, bring transparency to pricing, and offer reliable support throughout the travel experience.
Goals
Streamline the process of booking multi-destination travel itineraries.
Create a trusted platform where travelers and locals can share and monetize curated trip plans.
Provide transparent pricing and cost breakdowns to support smarter travel decisions.
Challenges
Designing a user-friendly experience for planning complex, multi-stop trips.
Building user trust in community-contributed itineraries and information.
Ensuring support is available before, during, and after the user’s journey.

Designing, Testing & Iterating

Once I had a clear understanding of user needs and pain points, I moved on to refining the interaction flows and designing key interface elements. I shared prototypes with potential users and gathered feedback through informal testing sessions.
Based on how users interacted with the app—where they hesitated, what confused them—I made a series of small but important tweaks to improve clarity and usability.
I then launched a pilot version of Treksphere and continued to refine it using real user feedback and early usage metrics. This iterative loop helped shape a more intuitive and reliable travel planning experience.

Iterations & Key Improvements

As I gathered feedback and monitored usage, I introduced several meaningful updates to enhance usability and relevance:
Reorganized trip categories on the homepage to make exploration easier and more intuitive.
Personalized recommendations based on users’ locations, helping them discover relevant experiences nearby.
Enhanced trip detail screens with richer content—such as pricing breakdowns, locations, and day-by-day plans.
Introduced a “Customize Package” option, allowing users to exclude hotel, flight, or car rental if they didn’t need the full bundle.

Results

Treksphere was well-received by both travel enthusiasts and casual users. The feedback highlighted how helpful it was to discover multi-stop itineraries without the usual stress. Users appreciated the flexibility to tailor trip components and the convenience of localized suggestions.
Several users shared the app with friends, and many commented on how much easier it made their planning process compared to traditional travel websites.

Reflection

Treksphere was a rewarding and complex solo project. Through it, I gained deep insight into the travel planning ecosystem and the challenges travelers face from price fluctuations to decision fatigue. I also learned the value of trust, especially when guiding users through big-ticket purchases like travel.
One thing I would do differently is to run broader usability tests earlier in the design process, particularly with more diverse user segments. While I gathered rich insights from travelers and travel agents, broader testing would have helped shape even more inclusive solutions.
Looking ahead, I see great value in releasing the product in phases rather than all at once—validating core features early and iterating quickly based on real-world feedback.
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Posted Jun 4, 2025

Designed TrekSphere, a travel platform for multi-destination journeys, enhancing trip planning and user trust.

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Timeline

Nov 4, 2024 - Mar 30, 2025

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