Before Bar One: The First by Faadil BoussariBefore Bar One: The First by Faadil Boussari

Before Bar One: The First

Faadil Boussari

Faadil Boussari

Before Bar One: The First Version Proved the Mechanism. Squarespace Turned It Into an Experience.
Before Bar One did not begin as a website.
It began as a small functional prototype for Day 3 of my 30 Days of Real Business Problems challenge.
The original idea came from a very specific orchestral problem:
Five musicians receive their parts and begin rehearsal together. Four parts continue normally from rehearsal mark C to rehearsal mark D. But in one edition, the Horn in F part contains eight missing bars.
The page still looks complete. The paper is still ruled. The rehearsal continues.
But one musical route has quietly disappeared.
That first prototype was designed to prove a single interaction:
1987-F
→ eight bars missing
→ Horn in F route interrupted
→ change the edition
→ 2001-R
→ eight bars restored
→ all five parts arrive together
The mechanism worked.
Visitors could move from the fictional 1987-F field edition to the revised 2001-R edition and watch the orchestral route reconnect.
But the experience still felt like a product demonstration.
It explained the mechanism, but it did not yet feel like the kind of environment where someone might discover, inspect and interpret an edition discrepancy.
For the Squarespace Make It Real Challenge, I decided not to replace the original idea with a more conventional brand website.
I kept the interaction and rebuilt everything around it.
The result is Before Bar One An Interactive Critical Archive.
Rather than presenting the problem as a dashboard or software tool, the Squarespace experience treats it as a fictional archival incident.
The visitor enters an editorial environment built around records, catalog references, edition controls, rehearsal routes, incident reports and constructed evidence.
The visual system uses warm ivory, charcoal, archival brass, fault red and restoration mint. Editorial serif typography is paired with monospace archive labels, fine rules, stamps and catalog notation.
The central question remains simple:
What changes when the edition changes?
In the 1987-F state, the Horn in F becomes silent between rehearsal marks C and D.
The visitor can inspect:
five orchestral routes;
one interrupted path;
eight empty measure cells;
a ruled but unprinted passage;
a tactile archive record;
an unresolved incident status;
a restoration diagram that remains incomplete.
The part does not look damaged.
That is the point.
The issue is not the physical copy.
The issue is the edition.
When the visitor selects 2001-R, the archive changes with it.
The missing measures return. The archive object is recatalogued. The incident status changes. The Horn in F route reconnects. The five parts arrive together again.
The edition selector is therefore not simply a visual toggle. It becomes the central reading device for the entire experience.
I also created a second page called The Reading Room.
This page expands the interaction into a fuller archival consultation and includes:
Archive Record 001;
Archive Record 002;
a direct edition comparison;
an Incident Report;
an Evidence Wall;
a Build Record;
the final closing notice.
The Evidence Wall presents several fictional artifacts: a photographed leaf, a copyist-style marginal cue, a constructed sketch source, a restoration analysis tag and a transcribed cue sheet.
All institutions, dates, editions, records and musical evidence in the project are explicitly labelled as fictional or constructed. The goal is not to imitate a real historical discovery, but to demonstrate how an edition-comparison workflow could be transformed into an interactive narrative.
One of the most important additions came late in the process.
I realized that visitors could see the missing passage, but they could not yet hear what it changed.
So I created two versions of the same short orchestral rehearsal:
1987-F — Eight Bars Absent
2001-R — Eight Bars Restored
Both versions use the same tempo, harmony, strings, duration and arrangement.
The only intended difference is the Horn in F during the central eight-bar passage.
In 1987-F, the strings continue while the horn disappears.
In 2001-R, the horn remains present and rejoins the ensemble through the restored passage.
These recordings were added through a native Squarespace Listening Station using Squarespace Audio Blocks.
The visitor can now:
see the gap
→ hear the absence
→ change the edition
→ see the restoration
→ hear the horn return
Squarespace became more than the place where the prototype was published.
It provided the structure for turning one interaction into a complete public experience:
a clearer five-second introduction;
a responsive editorial layout;
a two-page narrative architecture;
navigation between the Archive and Reading Room;
native audio presentation;
a stronger visual hierarchy;
a final layer of polish and atmosphere.
The core edition mechanism is implemented as a custom HTML and CSS interaction embedded within Squarespace. Around it, Squarespace provides the public-facing framework, page structure, responsive composition and native Listening Station that make the project feel complete.
The transformation was not:
bad website
→ better website
It was:
functional prototype
→ mechanism preserved
→ experience reframed
→ evidence added
→ sound introduced
→ published critical archive
The original version proved that the idea could work.
The Squarespace version gave the idea a world, a rhythm and a reason to explore it.
Explore the project
Password 1234
The first version proved the mechanism.
Squarespace turned it into a visual, editorial and audible experience.
Before every rehearsal, check the edition.
#SquarespaceChallenge #MakeItReal #Squarespace #FinishLayer #WebDesign #CreativeDevelopment #InteractionDesign #EditorialDesign #SoundDesign #UIUX #Contra
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Posted Jul 24, 2026

Before Bar One: The First Version Proved the Mechanism. Squarespace Turned It Into an Experience. Before Bar One did not begin as a website. It began as a sm...