Cursed Light by Cime Art school

Jean T

Artist
3D Designer
3D Modeler
Adobe Substance
Unreal Engine
Zbrush

Cursed Light school project team of 8 to 12 dev and artist.

My part : Character artist / Asset, props artist / Set dress, level design.

Use of ground decals to make the transition for different type of ground materials.

Creation of assets with zbrush for in game vegetations.

Differents type of stylized assets for ground

In game

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