FAST 🏃‍♂️ & FIERY Game Development🔥

Daniel Siddarth Wahed

Game Developer
Program Manager
Operations Manager
C
Unity
Unreal Engine
Five years ago, my journey with Unity began as a playful lark, a two-day game jam that unexpectedly set my heart ablaze with passion.
first ever rapid prototype , completely based on free models found online
first ever rapid prototype , completely based on free models found online
Second rapid prototype, using free first person assets
Second rapid prototype, using free first person assets
fast forward to the fifth rapid prototype wherein I used Unity's URP pipeline to make my projects EXTREMELY fast and iterate on them throughout the day
fast forward to the fifth rapid prototype wherein I used Unity's URP pipeline to make my projects EXTREMELY fast and iterate on them throughout the day
The future of game development is brimming with such potential, with each of us contributing our unique talents and perspectives. Those early days—the music creation, the all-night coding sessions, the full-time leap into Unity—were filled with a magical intensity. Every pixel placed, every line of code written, felt like a step toward a brighter future for the industry. And that future is LITERALLY now!
The tools are evolving and global collaboration is weaving us into a vibrant tapestry of innovation.
Each picture represents a milestone on a path we are paving together, a path toward a future where games continue to inspire, connect, and transform the world.
Here are some of the current games I've been cooking - In order.

Third UE4 demo "Church Of Eden"

First ever "game" developed in under 3 days for testing out shaders
First ever "game" developed in under 3 days for testing out shaders

Fourth UE4 demo, "Looty Shooty"

Bite-sized UE4 1 GB game where you shoot cactuses for points!
Bite-sized UE4 1 GB game where you shoot cactuses for points!
While I relish coding in C#, C++, and exploring the intricacies of web development, it's the heart and soul of the Unity community that truly fuels my passion. Together, we are shaping a future where the only limit is our collective imagination. And that, my friends, is a future I embrace with open arms and unwavering optimism.

Danger-DAWGS (WIP UE4 First Person Shooter)

A FPS game about shooting mutated dogs in a Gothic setting
A FPS game about shooting mutated dogs in a Gothic setting
Procedurally Generated Horror game about shooting zombies in cowboy land
Procedurally Generated Horror game about shooting zombies in cowboy land

The Cult of The Sky (WIP UE4 World-Ending RPG)

Small RPG game about surviving disasters that come from the sky!
Small RPG game about surviving disasters that come from the sky!
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