"Spoon-fed" M.L. Automation Projects

Daniel Abdul Wahed

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3D Renderer

3D Animator

3D Modeler

Blender

Unity

Unreal Engine

3D Technology

All of the images you see were made in-part by using "spoon-fed" or custom ML data to generate high-quality 3d models and environments. The data sets are not public and belong to my domain - codecatinfo.io .
My model weights were trained off of free-open-source models and upon inquiry I don't mind sending anybody who wants to use these failed projects and raw aggregate data on my private github. My email is setcodecat@codecatinfo.io if you'd like to buy the training weights or get in touch !
Making buildings in Maya like this one that were made from free assets were incredibly difficult for the model to produce, with a LOT of chromatic and visual artifacts when closer inspected.
Making buildings in Maya like this one that were made from free assets were incredibly difficult for the model to produce, with a LOT of chromatic and visual artifacts when closer inspected.
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Posted Sep 23, 2024

Multiple to-the-point code prototypes showcasing the capabilities of LLMs, ML and in-house Automation techniques for 3D and life improvements for game engines.

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3D Renderer

3D Animator

3D Modeler

Blender

Unity

Unreal Engine

3D Technology

Game Development Projects
Game Development Projects
Unity Horror Lead Developer
Unity Horror Lead Developer