Audio Design for LIMBO

Simone

Simone Soldati

Audio implementation test on Playdead's LIMBO. This project includes original sound design for movements, ambiences, and interactions, along with a custom soundtrack. I reinterpreted the game’s aesthetic by composing a new musical layer and designing reactive audio for key elements.
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Posted Jun 3, 2025

Audio implementation test for LIMBO with original sound design and soundtrack.