Software Renderer

Eran Cohen

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Software Engineer

C++

Created a custom software renderer with support for wireframe, flat, gourad and phong shading.
The model can be freely transformed, either in its local frame or in the world frame. There is also support for showing bounding boxes:
There are many more options in the renderer, such as calculating vertex and surface normals, showing the model's silhouette and toggling between orthographic and perspective views.
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Posted Feb 12, 2024

Implemented a from-scratch software renderer for 3D models.

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Software Engineer

C++