My client supplied raster reference art for three characters, which I recreated as clean vector illustrations and animated in Lottie for their mobile game. All three characters share a single base animation for consistency, allowing them to be used interchangeably in-game while maintaining a unified feel across the roster.
To keep file sizes lightweight and performance smooth, the entire project was built as 100% vector animation, avoiding raster layers or image sequences that would bloat the final Lottie files.
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Posted Aug 13, 2026
My client supplied raster reference art for three characters, which I recreated as clean vector illustrations and animated in Lottie for their mobile game. A...