Dread Manor: A Horror Puzzle Game by Harshit BhandariDread Manor: A Horror Puzzle Game by Harshit Bhandari

Dread Manor: A Horror Puzzle Game

Harshit Bhandari

Harshit Bhandari

Dread Manor

Dread Manor is an original horror puzzle game designed, developed, and published by me from concept to commercial release on the Google Play Store. The project showcases my ability to build a complete production-ready game, combining immersive exploration, intelligent AI, puzzle mechanics, and scalable gameplay architecture.

Challenges

Developing a complete horror experience required balancing atmosphere, gameplay, and technical performance:
Creating immersive horror gameplay on mobile devices
Managing multiple interactive puzzle systems efficiently
Building reusable gameplay architecture for future content
Designing intelligent enemy behaviors that react dynamically to player actions
Maintaining smooth performance while supporting exploration-heavy environments
Delivering a polished product ready for public release

Solutions

To create a scalable and optimized horror experience, we:
Designed and developed the complete game from initial concept to commercial launch
Built a modular puzzle framework using object pooling for efficient gameplay management
Implemented a portal-based navigation system for seamless level transitions
Developed a complete inventory and interaction system
Created an object examination system for immersive puzzle solving
Engineered multiple enemy AI behaviours that dynamically react to environmental conditions such as lighting and player actions
Used the Singleton design pattern across core game managers to improve architecture and optimize runtime performance

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Posted Oct 7, 2025

Developed and published a solo horror puzzle game on Google Play Store.

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Timeline

Dec 1, 2022 - Dec 20, 2024