Built an interactive, scifi HUD developer portfolio designed to showcase systems engineering across the stack from cloud architectures down to bare metal.
Here is a quick walkthrough of the telemetry-driven platform, featuring real-time lab proofs and production builds:
Full-Stack Web Engines: Scalable architectures with Next.js (App Router), React, Node.js, and structured SQL/NoSQL databases.
Gameplay & Physics Systems: Procedural generation, animation state machines, and mathematical physics controllers in Unity (C#).
Bare-Metal & IoT: Realtime sensor telemetry pipelines on ESP32 microcontrollers, local AI voice nodes (Whisper + Ollama), and hardware level signal processing.
Available for freelance projects, custom web platforms, Unity game mechanics, and embedded systems integrations. Let’s build something fast and reliable.
Built an interactive, scifi HUD developer portfolio designed to showcase systems engineering across the stack from cloud architectures down to bare metal.
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