Scalable System Design for High-Traffic Web Applications

Haykel Hassen

Fullstack Engineer
Software Architect
Web Developer
Go
MongoDB
React

Ludo King

Ludo King is a popular multiplayer board game that allows users to play with friends and family around the world. This project aims to develop a scalable and high-performance Ludo King platform that can handle a large number of concurrent users.
Key Features:
Multiplayer Gameplay: Users can play with friends, family, or random opponents online.
Real-time Interactions: Seamless real-time gameplay with instant updates and interactions.
Social Features: Create or join groups, chat with other players, and share achievements.
Technical Requirements:
Frontend: React for a responsive and interactive user interface. And webrtc
Backend: Golang Gin
Database: Mongodb
Grpc: for efficient communication between servers.
Elasticsearch: For full-text search and analytics.
Sharding: To distribute data across multiple servers for scalability.
Fault Tolerance: Implement mechanisms to handle failures and ensure system resilience.
Load Balancing: Distribute traffic across multiple servers to prevent bottlenecks.
Proxy Setting: Configure a proxy server to improve performance and security.
WebSocket: For real-time communication between clients and the server.
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